article was originally featured on sleeperhit.net
Marvel Ultimate Alliance 2 updated its roster with five more characters from across the ever-expanding Marvel Universe and added more challenge-room missions to use them in. The characters added for this DLC are: red symbiote and long-time Spider-man foe, Carnage; the leader of Wakanda, the Black Panther; and the mutants Psylocke, Cable and Magneto.
The selection of heroes offered in this content bundle is a good mix of well-known characters, like Magneto and the Black Panther, as well as some lesser-known characters like Psylocke. A plus for this DLC is each of the five characters plays drastically different from each other, which is refreshing since the majority of the original cast’s play style was very similar.
Like the original 24-character cast, the new heroes are great adaptations, and they look like they’ve been ripped from the pages of a weekly comic. On the powers side of the game, each character continues to control differently. The two standouts are Carnage, who plays like the animalistic nature of Wolverine mixed with the brutality of Venom, and Psylocke, who is agile and deadly like Daredevil and Iron Fist.

The underperformers of the group are Cable and the Black Panther. Cable is strongest when he stands back and shoots at bad guys with the hefty cannons he brings to the party. This is understandable because of his comic book back story, but it makes for some awfully boring button mashing. The Black Panther, on the other hand, gets up close and personal like the majority of the characters already present in MUA2 and is just more of the same.
Fusion powers stick to the same routine like the original content of the game, with one exception. When Magneto and Wolverine team up to perform a targeted attack, Magento lifts Wolverine’s metal body into the air and hurls him at the soon-to-skewered enemy. This attack is technically just like the other targeted combinations in the game, but this attack in particular has a warm place in my comic-book-nerd heart because it’s something you’d expect from the panels in a weekly book.
Beyond the characters, the DLC offers more missions to run through. The high point of these missions is the Overlord stage where you can fight Magneto in all his metal-manipulating glory. These missions add some replay value to the game, but only for another couple of hours. The characters and extra missions in this DLC pack add some nice touches to Marvel Ultimate Alliance 2, but it still isn’t enough to warrant throwing ten more dollars at it. If you absolutely need more characters, then by all means go for it. But otherwise, you might as well save your money for the comicbook shop.
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